MASAKO MATSUSHITA
Replay
MASAKO MATSUSHITA
Replay
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Co-production - National premiere
Choreography by Masako Matsushita in collaboration with Elena Sgarbossa Interpreters/performers: Agostini Paola, Baraldo Franca, Battistella Vanna, Belon Giuseppina, Bertoncello Paola, Boarotto Eva, Cavallin Giuseppina, Conte Lorena, Dal Santo Carmen, Dalla Palma Luisa, Gasparetti Silvana, Marcolin Gabriele, Marin Livia, Nicolli Eleonora, Peron Cristina, Peron Roberta, Pomero Mario, Quaggiotto Ida, Scotton Daniela, Tessarolo Pia
Music : Ove Holmqvist, Xavier Boissarie
Game design : Xavier Boissarie
Digital creation : Tomek Jarolim
Producers/Co-producers: Operaestate Festival Veneto, Fattoria Vittadini, Orbe
thanks to the support of Hangartfest
Dance maker Masako Matsushita presents her creation for Replay, the European project bringing together gaming and dance. Supported by the Creative Europe programme of the European Union, “Replay” is a European fabrique of innovative participatory experiences combining dance, gameplay and digital media, allowing European citizens to share playful performative experiences and replay them. “Replay” explores the rules and mechanisms of the “game” that allows the performance and how they engage participatory audiences to design innovative collective experiences with a high replay value.
RETUNE is a melting pot of resonances, each with a specific and interchangeable role. RETUNE is the coming together of entities vibrating at their own frequencies evading planning and control
rather generating axes of resonance.
RETUNE is a test on the entering into relationship of two or more entities. Spectators? Participants? Guinea pigs? You will be involved in a test where you can put your tuning and adaptation skills to it. The dynamic interaction between players and sound, resonates in a motion of constant transformation.
Italian-Japanese multidisciplinary artist, Masako Matsushita deals with movement analysis through choreography and dance, performative installations and community interaction. She explores the presence of the body into the space aiming to generate architectures for socialisation through senses, scores, maps, while enquiring the connection between culture and aesthetics, identity and tradition, virtual devices and sensorial practices.
In collaboration with the Norwegian artist Ingvild Isaksen they form the duo called A mas.ing, experimenting with how digital behaviours and virtual realities can be transformed into tactile social experiences.
Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.